﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;

namespace Data.GameData
{
    public enum StarSystemType
    {
        [DescriptionAttribute("Starless")]STARLESS,
        [DescriptionAttribute("Single")]SINGLE,
        [DescriptionAttribute("Binary")]BINARY,
        //[DescriptionAttribute("Trinary")]TRINARY,
        [DescriptionAttribute("Blackhole")]BLACKHOLE,
        [DescriptionAttribute("Pulsar")]PULSAR
    }

    public enum StarSystemEnviroment
    {
        [DescriptionAttribute("Normal")]NORMAL,
        [DescriptionAttribute("Dark Nebula")]DARK_NEBULA,
        [DescriptionAttribute("Reflective Nebula")]REFLECTIVE_NEBULA,
        [DescriptionAttribute("Emission Nebula")]EMISSION_NEBULA,
        [DescriptionAttribute("Maser Nebula")]MASER_NEBULA
    }
}
